Social Rankings in Human-Computer Committees

M. Bitan, Y. Gal, S. Kraus, E. Dokow, A. Azaria

Election type Ordinal
Culture Hand-Crafted
Candidates {4}
Voters {3}
Instances 80
The initial voters’ preferences are always the same in this experiment. The goal is to analyze how they evolve in time within a specific game played by both human and computer players (in different proportions). For each such combination, 80 rounds are played.
Parameters None
Motivation N/A