A Hotelling-Downs Game for Strategic Candidacy with Binary Issues

J. Maass, V. Mousseau, A. Wilczynski

Election type Ordinal
Culture Hand-Crafted
Candidates [2-4]
Voters {5000}
Instances 1000
Preferences are based on hypercubes of binary issues, which are selected uniformly at random.
Parameters None
Motivation political issues